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Sean Zdenek

Sean Zdenek

soundwriting, visual design, inclusive media, rhetoric

  • CV
  • Publications
  • Book website
  • Accessible Podcasting
    • Introduction
    • Limiting Access: Technical access in the Podcasting Bible
    • “On the Fly” Podcasting
    • Podcasting 2.0: Towards an accessible Web
    • References
  • Captioning
    • Data Mining
    • Definitions
    • Manner of speaking
    • Music
    • Non-Speech
    • Speaker IDs
    • Timing
    • Visual Design
  • Fair use

Tag: gaming

Genre-defining sounds, even when they lie to us

Posted on July 14, 2011August 15, 2018 by Sean Zdenek
The Alien from Alien 3

Even when music is intended to deceive, it needs to be captioned if it’s instrumental to the genre.

Continue reading “Genre-defining sounds, even when they lie to us”

Posted in Captioning, Music, Visual DesignTagged Alien 3, ambience, gaming, genre, horror, lying, Sigourney Weaver, Soundcloud3 Comments on Genre-defining sounds, even when they lie to us

The definitive user’s guide to captioned media

Buy Reading Sounds by Sean Zdenek from Amazon

Winner: 2017 Best Book in Technical and Scientific Communication, Conference on College Composition and Communication (CCCC)

Visit ReadingSounds.net for video clips of every example discussed in the book. Over 500 clips!

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